Virtual+Communities

  The concept of a Virtual Community is multifaceted, in that a Virtual Community will be layered withing and without of the confines of the virtual space that the community exists within, and many times cross the territorial and relational boundaries that characterize physical life communities. To explain this further, let us consider the Virtual Community of a Virtual Game World such as Everquest. The EQ Game community is formed by the interactions and actions of thousands of avatars that represent the human minds that animate them.This community consists of the community of all who play the game, the EQ community, the community of each game server, and the community withing the player associations, the guilds.
 * ==**Virtual Creator Community** (Second Life) ==
 * **Virtual Economic Community** (EBAY, Amazon.com)
 * **Virtual Entertainment Community** (UTube, RottenTomatoes)
 * **Virtual Game Community** (World of Warcraft, Everquest, Lord of the Rings Online)
 * **Virtual Government Community (?)**
 * **Virtual Information Community** (message boards, Wikipedia)
 * **Virtual Intelligence Community (?)**
 * **Virtual Learning Community** (Online Classes, Virtual Universities)
 * **Virtual Sex Community** (Red Light Center, Jewel of Indra)
 * **Virtual Social Community** (My Space, Facebook)